The diud people are a good-natured bunch, but their on-going war with the vuchelk’shi has colored them a bit. They have a natural affinity for working together and they like being part of a team. This makes them especially suited for the military form of government that they have.
Diud are shorter than humans on average and are covered in a velvety gray fur. They prefer cooler climates and dark colors. They are usually seen wearing military fatigues. The maximum life span of a diud is 800 years. During this time, diud change very little, physically. In their last year of life, diud age rapidly and painfully as cell division in their bodies virtually ceases. They then die. Diud have a great deal of respect for soldiers as nearly half of their population is in the armed forces. They are virtually always armed, usually with automatic weapons. Even their children are taught the basics of marksmanship. Many of them have firearms at the age of fourteen, which is equivalent to a human age of eleven or twelve. For this reason, human police forces dislike them a great deal. What motivates a diud? Not money. Human credits are worthless in the Diud Empire, and diud won’t have anything to do with vuchelk’shi Ryll, the only other kind of money used by anyone. Diud chits are reasonably valuable in the Empire
Vuchelk’shi are evolved of an amphibious, school-type of salamander. Their school or group mentality makes it difficult to break with others of their group. All vuchelk’shi have a similar appearance, with olive-green skin, brown eyes, and long tails. They are hairless, and expressionless.
Vuchelk’shi have a peculiar attunement to others of their species. It is how they work together, but it also makes them easier to control by stronger-willed members of their kind. The single most obvious feature of vuchelk’shi society and their strongest motivator is their religion. The vuchelk’shi worship the god Vushek in a most fervent way. The priesthood is the government, and controls all aspects of daily life. Unless the characters are running around in the Vuchelk’shi Autocracy, any vuchelk’shi they run into are likely to be armed. This can be a serious problem for a couple of reasons. The problem for the game master is that vuchelk’shi are very touchy about their religion. Any wisecracks about vuchelk’shi beliefs and the vuchelk’shi in question will draw a weapon and attempt to kill the characters, no questions asked. They don’t enter into debates about whose beliefs are correct, because they know they are and they’re more than willing to settle the matter with gunfire. They are not afraid to die for their god
The Far Races
The Diud Empire
The Vuchelk'shi Autocracy